Well, with the passing of Dave Arneson earlier this year, I couldn't help but rename the Dungeon Crawl. And it was sooooo popular last year, there was no way I couldn't NOT run it again this year.
And so, my 8 players ended up being challenged/ordered to stop the depredations of marauding giants by taking out the Steading of the Hill Giant Chief. Their first foray to the Steading ended in a bit of disaster, when they were unable to stop the alarm from being raised. This lead to a veritable outpouring of giants. While the party was, in fact, able to put a hurting on them, they suffered at least one death and several other significant wounds. Their strategic retreat (RUN AWAY!!! RUN AWAY!!!) allowed them time to regroup and plan. Due to the late hour, the good plans got mixed in with the silly plans and it took a while for anything to get done. When all was said and done, the two best warrior types were almost dead, the main thief was down, and most everyone else was in not the best shape. But, they routed the giants, and in the end, they achieved much more success this year than last.
I'm glad I took the time to do the characters earlier rather than later. I think the characters were a decent mix as well (Dwarven Fighter, 1/2 elven ranger, human mage, 2 human clerics, human monk, gnome illusionist/thief, halfling thief, and elf fighter/mage). I erred, however, in not ensuring that one of the clerics had a scroll with Resurrection on it. Raise Dead...not so good on elves.
The Wand of Wonder, though, in the hands of the Gnome...that was AWESOME!
And so, my 8 players ended up being challenged/ordered to stop the depredations of marauding giants by taking out the Steading of the Hill Giant Chief. Their first foray to the Steading ended in a bit of disaster, when they were unable to stop the alarm from being raised. This lead to a veritable outpouring of giants. While the party was, in fact, able to put a hurting on them, they suffered at least one death and several other significant wounds. Their strategic retreat (RUN AWAY!!! RUN AWAY!!!) allowed them time to regroup and plan. Due to the late hour, the good plans got mixed in with the silly plans and it took a while for anything to get done. When all was said and done, the two best warrior types were almost dead, the main thief was down, and most everyone else was in not the best shape. But, they routed the giants, and in the end, they achieved much more success this year than last.
I'm glad I took the time to do the characters earlier rather than later. I think the characters were a decent mix as well (Dwarven Fighter, 1/2 elven ranger, human mage, 2 human clerics, human monk, gnome illusionist/thief, halfling thief, and elf fighter/mage). I erred, however, in not ensuring that one of the clerics had a scroll with Resurrection on it. Raise Dead...not so good on elves.
The Wand of Wonder, though, in the hands of the Gnome...that was AWESOME!